Theft of virtual goods is a criminal offense, according to Dutch Court

Author: Peter van der Veen - 28-06-2011

Since late 2008, a fascinating case is pending before judges in The Netherlands. Two boys that have stolen virtual goods within a videogame have been sentenced for theft. The verdict of a lower court was maintained by judges in the appeal and now the case will go to the High Court of The Netherlands. The High Court will now have to answer the question whether it is legally possible to steal virtual goods (in online games) and wether this offense would be punishable. The Advocate General that handled the case in the Court of Appeal advised the judges to answer ‘yes’ to this question.

The two boys were sentenced to community service and suspended juvenile detention in October 2008, because they had forced a 13-year old to transfer a virtual mask and a virtual amulet from one avatar to another in the computer game Runescape. The kids threatened to use physical violence if the victim would refuse.

The victim was beaten and forced under threat of knives to log into the online game Runescape. So far, a conviction is understandable, but is grabbing a virtual object the same as theft of a material object? Both the district court and the court of appeal ruled that the mask and amulet could be considered as susceptible to theft.

The suspect's lawyer now wants a Supreme Court ruling on the question whether a virtual good should meet the same criteria as a material good to be eligible for theft in the sense of criminal law. Should the Supreme Court agree with the Advocate General, that would be a dramatic statement. Further questions would follow immediately:  is theft of an e-book, a PDF file or a music file a criminal offense too?. Probably these are virtual things that will remain outside the scope  of the criminal offense of ‘theft’. Mostly these things are copied, rather than placed out of reach of the owner. But still, the thought is compelling.

According to the Advocate General in the RuneScape-case, the economic value of the virtual object is of particular interest to the question whether there is theft. "Virtual objects can represent an economic value both inside and outside the game. They are also individually distinguishable and transferable", the Advocate General wrote to the Supreme Court.

This reasoning is partly distilled from old caselaw on electricity theft. However, it is doubtful whether mere economic value is sufficient to designate something that does not exist in the real world can be legally stolen. Electricity can be stolen because it has value, but also because it is not imaginary, it is real and can be channeled and manipulated by man. A wad of paper, on the other hand, has no value, but is susceptible to theft: the fact that it exists in the physical world seems to outweigh the element of value. This is also what the Dutch civil code says: a good is a physical thing that can be manipulated by man. The criminal code says theft is punishable if a ‘good’ is taken away unlawfully.

Virtual stuff is by definition not material, so I am very curious what will happen in the High Court. Can Runescape amulets really be stolen goods? Or maybe proprietary rights? Or will the meaning of “physical” change? The Supreme Court will decide on October 4, 2011, its considerations are likely to be groundbreaking.

References: Y. Moszkowicz; Webwereld; Court of Appeal Leeuwarden Case LJN BK2773

Comments(5)

05-07-2011

VirtualGoodies.com

Identifying theft of virtual goods is tricky. Unless the accused party admits to the theft or there were eye witnesses to the crime, how can you prove that virtual items were stolen? There are no fingerprints on virtual goods. There is no record of transaction when a virtual good is transfered from one party to another. Theft of virtual goods is nothing new, but it's refreshing to see that a court recognizes the crime and is willing to take action against it.

06-07-2011

Peter

Thanks for your reply. Connecting virtual goods to criminal offenses is indeed very tricky. Aside from the circumstances in the described case, your concern about how to prove such a crime are very valid. We will have to wait and see how this stoey develops, it is unknown how the HighCourt of The Netherlands will assess this.

30-01-2012

Anonymous

There is no 'theft' involved here since the information of the items is always stored on the server of the service provider. To actually STEAL the items would imply that the thieves hacked into the server, copied the data, and utilized it for their own purposes. This is just a couple of kids taking a pretend item from another kid in a pretend world, but the fact that they THREATENED TO STAB HIM over those pretend items is a pretty big deal.

02-02-2012

Peter

I agree with you, this is a very controversial issue. The High Court has decided this week that virtual items can qualify as 'goods' in the sense of the criminal code, however whether this notion applies is up to a case-by-case assessment of the court. We will follow up on this issue very closely, as it will appear from subsequent rulings whether virtual goods are susceptible to theft as a general rule, or whether the extreme circumstances in this particular case were the main driver to reach this verdict.

06-02-2012

MaHuJa

I think we're all agreed that they did something wrong. The question is if "theft" is the appropriate law to use.

On one hand compare
"they had forced a 13-year old to transfer a virtual mask and a virtual amulet from one avatar to another in the computer game Runescape. The kids threatened to use physical violence if the victim would refuse."
to
"they had forced a 13-year old to transfer **money** from **his bank account** to another **by online banking**. The kids threatened to use physical violence if the victim would refuse."

Consider that the bank account is essentially just numbers in a database at your bank, and we're there.
Seeing how I could offer this virtual item for that t-shirt (or doing some odd job), the items even serve as currency among the willing. There's no distinction left.


On the other hand... Is it theft if it's not your property in the first place? Just observing how the user agreements I'm familiar with claim all your virtual stuff is their (game/server owner's) property. Don't know if this applies to runescape as well.

Your comment

Send Comment